Thursday, March 7, 2013

Homecooked: House Rules for use with Stars Without Number


I've been busy the last couple days hammering out some custom starship rules for the RPG Stars Without Number, (c) Sine Nomine Productions

I love the simplicity of the basic rules, but I wanted the ships to be a bit more tough to kill, and a bit less flighty. Running away from every encounter seemed a bit wrong for a space-faring RPG, so I added some new components, changed some mechanics, and got my game design on!

I'm still testing out the balance of all the new systems, but I tried to temper the really good components with things like high cost or high power/mass requirements. I'd love some other people to run their opinions by me and let me know how it looks!

First off, if you haven't looked at Stars Without Number, you should! The basic rules are free, and the author has a myriad of free supplements to boot!

http://rpg.drivethrustuff.com/product/86467/Stars-Without-Number%3A-Free-Edition

Get the rules from the link above. If you want to look at my highly modified house-rules portion pertaining to starship components and starship combat, download my PDF file from the link below:

http://www.filefactory.com/file/29l0phql24g3/n/FP135_Stars_Without_Number_-8_pdf

Let me know what you think! I am particularly looking for opinions on the balance of the new components.

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